- Frickbears 3 animatronic tier list: All animatronics ranked across five tiers, from free money to very difficult.
- Baseline assumption: Rankings reflect Hard and Lunatic runs with no upgrades and no power-ups purchased mid-night.
- Biggest threats: Plushtrap, Funtime Freddy, Funtime Foxy, and Withered Freddy headline the very difficult tier.
- Free wins: Helpy, Foxy, Withered Freddy (first one), and Withered Foxy demand almost nothing from you.
- Roster size: The game fields roughly 47 animatronics, including five salvage locations plus back-door unlockables.
How the Tier List Works
Five Nights at Brickbear's 3 — commonly searched as Frickbears 3 — is a rogue-like horror FNAF fan game with a roster of around 47 animatronics. That scale makes a tier list genuinely useful: on any given night, you decide which animatronics to buy, which to avoid, and which combos will end your run before 6 AM.
These rankings assume you are playing on Hard or Lunatic difficulty with no upgrades and no mid-night power-up purchases, since power-ups can flip an animatronic from "easy" to "trivial." The five tiers break down as follows:
| Tier | Meaning |
|---|---|
| Very Difficult | Avoid at all costs unless the run demands it |
| Hard | Wouldn't buy, but consider as an option depending on your build |
| Manageable | Usually buy; situational but not threatening |
| Easy | Require little time and can be dealt with quickly |
| Free Money | Self-explanatory: nearly no effort to survive |
Video Highlights:
- Full breakdown of all five salvage locations, including the hidden Circus Baby's Entertainment and Rental.
- Strategy clips showing mask timing, vent management, and audio lure tricks.
- The Lefty corner-trap technique explained in real gameplay.
Every player struggles with different mechanics. If you never flip your monitor often, animatronics like Plushtrap may bother you far less than they bother others.
Base Roster and Freddy Fazbear's Pizza Salvage
The starting roster plus the first salvage location covers the FNAF 1 and FNAF 2 casts. These animatronics are active nearly every night, so learning their counters is the foundation of any successful run.
| Animatronic | Behavior | Counter | Tier |
|---|---|---|---|
| Freddy | Fixed path to your door, loud directional laugh | Close the door on arrival | Manageable |
| Bonnie | Left-side door approach, visible with groan cue | Close left door | Easy |
| Chica | Right-side door approach, visible with groan cue | Close right door | Easy |
| Foxy | Pirate's Cove phases, sprints to left door | Close door; rarely bangs twice | Free Money |
| BB / JJ | Vent crawlers | Freddy mask at the vent | Easy |
| The Puppet | Cam 6 music box timer | Reset music box button | Manageable |
| Withered Freddy | Office pop-up after monitor flip | Quick mask double-press | Free Money |
| Withered Freddy (window variant) | Paces between left and right doors all night | Close the correct door each pass | Very Difficult |
| Withered Bonnie | Random office pop-up | Freddy mask quickly | Manageable |
| Withered Chica / Toy Bonnie | Vent crawlers with lure variations | Freddy mask at vent | Manageable |
| Withered Foxy | Stares at you through the window | Flash light (works with mask on) | Easy |
| Endoskeleton | Window stalker, blocks flashlight use | Wait him out; don't flash | Hard |
| Springtrap | Cam 8 path to left door, never retreats | Flash him back on cams, camera stall | Hard |
Once Springtrap reaches your left door, he never goes back. Keep him stalled on cameras all night using his faint movement sound cue.
BB deserves special caution: each time he enters your office, his chance of killing you increases — on Lunatic it is a guaranteed kill — and he disables your flashlight. JJ is immune to the heater, and BB resists the audio lure, so the mask is your only reliable answer.
Toys, Phantoms, and Fazbear Frights
The second and third salvage locations introduce gimmick-heavy animatronics that punish inattention more than raw speed.
| Animatronic | Gimmick | Tier |
|---|---|---|
| Toy Freddy | Beat his arcade high score before 6 AM | Manageable |
| Toy Chica | Cupcake spawns in office; click it fast | Hard |
| Mangle | Random cam; don't stare too long | Manageable |
| Shadow Bonnie | Slowly materializes in office | Easy |
| Lefty | Instant kill at the vent; lure acts as repellent | Hard |
| Shadow Freddy | Cuts building lights for one hour | Manageable |
| Helpy | Pop-up ad; no consequences | Free Money |
| The Phantoms | Cam jump scares, raise temperature | Hard |
| Mr. Hippo | Vent arrival with subtle rumble cue | Manageable |
| Music Man | Plays fake audio cues | Easy |
| Scrap Baby | Drains power on Cam 8 | Easy |
Place the audio lure next to a vent corner and Lefty gets stuck bouncing between two spots. The trade-off: other animatronics get attracted near your vent — but that beats a random death.
The Phantoms look harmless, but a single jump scare spikes your temperature, which can chain into Nightmare Fredbear's bite or a string of other heat-based threats. Treat them as force multipliers for everything else in your roster.
Temperature Threats
- Nightmare Fredbear bites when the office gets hot
- Phantom scares spike temperature
- Keep cool and both become non-issues
Timing Threats
- Candy the Cat's TV countdown
- Funtime Foxy's showtime clock
- Track timers or die
Audio Tricksters
- Music Man fakes cues with no echo
- Real voice lines carry echo effects
- Learn the difference
William's Woods and the Hidden Circus Baby Location
William's Woods hosts the nightmare-class animatronics, and buying the Talbert Files from the Candy Cadet shop unlocks a fifth location — Circus Baby's Entertainment and Rental — with some of the scariest threats in the game.
| Animatronic | Behavior | Tier |
|---|---|---|
| Dreadbear | Wants blue or pink candy at the window | Manageable |
| Twisted Wolf | Click his shifting illusion disc | Easy |
| Plushtrap | Hides at window after every monitor flip | Very Difficult |
| Nightmare Fredbear | Attacks when temperature is high | Easy |
| Nightmare BB | Click him repeatedly on cams | Hard |
| Nightmarrionne | Stares from one side; don't look | Manageable |
| Molten Freddy | Rushes a door with loud scraping | Easy |
| Lolbit | Doubles Mendo shop prices | Situational |
| Circus Baby | Collect all Bidybabs on cams before 6 AM | Hard |
| Funtime Freddy | Bon-Bon hand check decides which door to close | Very Difficult |
| Funtime Foxy | Close right door at his showtime | Very Difficult |
| Ballora | Find and click four mini arenas on cams | Hard |
| Lolz Hacks | Random animatronic injection at night start | Luck-Based |
If Funtime Freddy holds Bon-Bon, close the door he stands at. If his hand is empty, he's baiting you — close the opposite door because Bon-Bon is attacking the other side.
Back Door Trading (also from the Candy Cadet shop) adds seven more animatronics: Coffee forces a 30-second pong game with a power-outage penalty, Animdude demands a full There's No Pause Button run with your life on the line, Chipper just wants you to buy wood from the Mendo shop, Sparky is a hot-and-cold bark hunt, Candy the Cat runs a mask-timer check, Popgoes tries to print a lethal Shadow Bonnie, and Ronnie sits in the corner taking your money — a tier of his own.
Building a Night: Step-by-Step
Draft Your Roster
Start with easy and free money animatronics — Foxy, Withered Freddy, Helpy, Scrap Baby. Add manageable picks once your fundamentals are clean.
Lock In Your Audio Habits
Learn every real voice line and its echo. Music Man and general chaos will feed you fake cues; echo is how you tell them apart.
Add Timer Animatronics Carefully
Funtime Foxy, Candy, and Circus Baby all run clocks. Only stack them once you can track multiple timers while managing doors and vents.
Handle the Kill-On-Sight Threats
Lefty gets corner-trapped with the audio lure; Springtrap gets camera-stalled; Funtime Freddy gets door-read every single attack phase.
Push Into Very Difficult Picks Last
Plushtrap and Funtime Foxy punish frequent monitor flipping. Save them for when your muscle memory is automatic.
These rankings target Hard and Lunatic with zero power-ups. If you allow mid-night purchases, several hard-tier animatronics drop a tier or two.
Survival Checklist:
- Memorize vent voice lines and mask timing
- Master the Lefty audio-lure corner trap
- Track Springtrap's position every cycle
- Read Funtime Freddy's Bon-Bon hand instantly
- Keep office temperature low at all times
FAQ
Q: What is the hardest animatronic in the Frickbears 3 tier list?
Plushtrap, Funtime Freddy, Funtime Foxy, and the window-pacing Withered Freddy consistently land in the very difficult tier. Plushtrap punishes frequent monitor flipping, while Funtime Freddy and Funtime Foxy demand constant memory tracking under pressure.
Q: Which animatronics are considered free money?
Foxy, Withered Freddy (the office pop-up variant), Withered Foxy, and Helpy. Helpy literally has no consequences — his pop-up ad can be ignored entirely.
Q: How do you stop Lefty?
Lefty kills instantly upon reaching your vent and avoids the audio lure. Trap her in a duct corner by placing the lure next to the vent; she bounces between adjacent spots indefinitely.
Q: Do these rankings apply to lower difficulties?
The tier list assumes Hard and Lunatic with no upgrades or power-ups. On lower difficulties, most hard-tier threats become significantly easier, and power-up purchases can trivialize several animatronics.